Space Colony Necronom VI

Your place for abductions, slave trade and monsters

I've been working around the clock when not at work, to get this storyline, and all the needed props (avatars etc) built and ready. I should have things ready to go fullscale by the 4th at the latest. Any that would like to participate, on either side, the station people, or the invaders, feel free to hit me up on here, or ingame on Dundayne Kingsford.

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Feel free to inform me or Agarin if you need necronom bar to be in some role. Might be good idea to have bartenders in bar so that aliens could disturb the business ;) If off-sim location is needed My ship (Pegasos) can be used too.

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i might attend as an alien, i only have this simple one so i hope it might do

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I'm always on hand as a xenophobic mechanic :P

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Might be around as well as my normal character, who will be more or less back to normal by then.

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*Crawls out of his bunk waving a white flag.*

I'll be around... I don't have the strength to run away.

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Alright, setting things in motion. It should be noted, while Uriel is not a god, at this point in time, any that choose to fight her, should expect to lose. She is beyond harm at this stage, but that will change over the course of time.

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