It's been a while that I have touched the mission games, but since I still get asked about it almost daily I figured it's realyl about time for a long overdue update. First off, I have restructured the missionboard completely. Now there is information about the difficulty of a mission, as well as wether it's a minigame or a puzzle. That should help players to find what they want much faster. Next, what would an update be without new missions and with that I have added some long planned missions to the mix, I surely hope you will find them enjoyable And finally, of course I am aware that an update doesn't matter to you people because you are merciless vultures and only care about free stuff. So obviously I have added some brandnew mission rewards to the panels on top of all that. Enjoy!
I finally sat down and built the body for a design of an alien head I created years ago. I present you the mantipod:
NECRONOM LEXICON
--Mantipod Alien-- This predatory lifeform is sometimes found after hatching in freight areas of deepspace cargo ships. It is currently unknown where it was discovered, but it has been confirmed that humans have transported them to various planets accidently where they quickly adepted to the local environment. This shows their extremly intelligent nature, they adjust to new prey very quickly and are generally classified as highly dangerous. While the creature posseses a basic pair of eyes for short sight, it mostly experiences its environment by vibrations that can be felt by its extremly sensitive legs. The behaviour of a mantipod can only be descriped as extremly agressive, as they quickly attack and kill anything that comes closeby, in many cases even their own kind. When they spot another lifeform they send out pheromones to mark their prey. After that they will hunt it down mercilessly, attacking with their sharp teeth and their venomous stingers, which paralyze the victim instantly. Rarely do crew or passangers of a space vessel survive an encounter with this creature, which is precisely why their eggs fetch for incrredible amounts of money on the blackmarket as rivaling syndicates have started using them to get rid of unwanted competition.
So for a few... years... I've been getting reports that sex devices don't rez poseballs, every time I investigated it myself and couldn't find an issue. When I went and tried it out it worked just fine. Well now I know why! Thanks to a fun little bug everything at Necronom that is supposed to rez things works flawlessly.... only while I'm online. Basically as soon as I go offline, all the fun stops for everyone. No sex devices, no random creatures spawning, many missions not working and worst of all, a few really cool projects in the future will be impossible as well. Since we can't have that, please take a little time and vote for this issue here: https://jira.secondlife.com/browse/SVC-3145 Thank you for your support!